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Vibrava: Desert Refreshment

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I suddenly felt like doing some 3D Pokémon artwork, so I looked through my folder of all 386 options and made a list of the easier ones to do. I ended up choosing Vibrava. He's more complicated (from a 3D perspective) than most on the list, but I just think he's cool. Normally I ignore such urges, as I'm usually too busy to go doing random artwork whenever. As a result, I think my art has suffered greatly, so this time I grabbed the inclination and ran with it.

The Vibrava itself took about 3 hours. Not bad for a 3D Pokémon of that complexity level. The Breloom I did last August took about 6 hours. So anyway, I finished it at 2:00 AM and headed to bed. The following afternoon I set about the task of creating the setting for the picture. The desert was the obvious choice for this Pokémon. A bright, sandy, barren landscape would work well... But as I began to work it, I took on the mindset of a photographer, trying to capture the perfect shot! Haha, honestly, I started to imagine myself as a Pokémon photographer out in the hot desert, holding my camera. Where would be a good place to wait for a shot? I added the water puddle-- in a dry desert, a Pokémon was sure to come! Boulders fell into their proper place and cliffs materialized in the distance. Then came a Vibrava, stepping gently into the water with its front legs for a nice, refreshing sip. Bright daylight? Heavens no, how boring! The Vibrava didn't come around until the cool of the evening as a beautiful sunset backdrop and lighting added the perfect touches.

Hehe, as you can tell, I really had fun making this picture. It had been 2 months since my last piece of Poké art, and 5 months since my last 3D Poké art. The scene took about 3 hours to make, and added effects and touch up in photoshop was about a half hour, so 6 1/2 hours total. Not bad!

DA doesn't have a fan art category under 3D, so I hope this is a good place for it. I ended up feeling that the mood and atmosphere of time and place was more important to this piece than the intentional subject. ^_^
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MetroGamerX's avatar
3D renders were so different back then.